Wine 1.8 recently released, comes with the implementation of DirectWrite and Direct2D, and the new Pulse Audio driver. It also contains a lot of improvements across the board, as well as support for many new applications and games. See the release notes below for a summary of the major changes.
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- Wine can be configured to report the Windows version as ‘Windows 8.1’ and ‘Windows 10’
- Pulse Audio driver is implemented. It is selected automatically when Pulse Audio is running
- 5.1 surround sound is supported in DirectSound
- DirectDraw surface flipping is more correct. This affects applications that use more than 1 back buffer in particular
- A number of new DXGI 1.1 interfaces are implemented. This benefits Direct3D 10 and 11 applications
- Direct3D 11 is supported, to about the same level as Direct3D 10
- DirectWrite is implemented, and works for a number of applications
- The Gecko engine is updated to the version from Firefox 40. Many more objects and properties are implemented in MSHTML
- Windows Management Instrumentation (WMI) implements several more WBEM system classes
- Applying installation patches is better supported in MSI
- Hyperlink controls are supported in installers
- More recent versions of the C/C++ runtimes are supported, including the new UCRTBASE library. The old MSVCIRT C++ runtime is also partially implemented
- Version 9, 10, and 11 of ATL (Active Template Library) are implemented
- The Windows Scripting Runtime supports many more classes, including file and folder collections and dictionaries
- Writing XML files is implemented
- The Invariant locale is supported
Install Wine 1.8 on Ubuntu Linux OS
sudo add-apt-repository ppa:wine/wine-builds sudo apt-get update sudo apt-get install wine-devel
Remove Wine:
sudo apt-get remove wine-devel
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